Opening Comments

The Museum

The Story

Principal Characters

Floorplan Strategy Game

Navigation & Exploration

Galleries & Vignettes

Items & Encounters

Hands On Displays

Development & Design Notes

About Story & Philosophy


Executive Summary (PDF)

There are 13 Galleries within the museum that the Visitor must visit in order to complete the game. Galleries are named after famous villains and influential personalities throught the history of human cultures. Items within the Galleries are related to that personality, events and contemporary themes of that time period.

Within each Gallery, there are many interesting, informative, animated and entertaining items and displays to find and enjoy.

Since Galleries and Vignettes are very much tied to one another, they are grouped together in this document.

One of the coolest things about T7G was the atmospheric mood and the occurrences of the unexpected. Most of the story was told by way of disconnected and chronologically mixed up vignettes. The Collector will revisit that approach. Therefore the story is told in a montage, non-linear, non-narrative way.

Each of the museum's Items has a story to tell, usually as part of a general theme of the particular Gallery. These range from very short AV gags and entertainments, to extended dramatizations. These larger dramatizations, which we call Vignettes, are like magically animated tableaus.

There are 13 Vignettes... short scenes which play out before the eyes of the viewer. The Vignettes portray the darker side of history - those times of great social malaise, those transient but important moments when the screw turned, and so too the twisted people at their source. These Vignettes are about the horrendous events which have influenced our lives and our culture and have lived on in history and in legend. And at each of these historical events, Doktor Stauf, our insidious and ubiquitous Minion of Evil, was there.

Vignettes are triggered by successfully making your way to the target Gallery and finding the trigger Display.

You do not just view Vignettes. You are drawn into their world. For instance, the Item is a crystal snow globe. As you gaze at the snowflakes swirling about the little cottage inside the glass, you swoop down through the snowstorm and through the warm glow of light emanating from one of the little windows. Inside, a scene of unspeakable horror - or humor, unfolds.

With the Vignettes depicting scenes from the past, the experience can also be likened to a very elaborate tour through a wax museum in which you physically enter tableaus that comes to life.

Vignettes are basically the extended forms of the other entertainment events (Displays, Encounters) to be found in the museum. However, they also provide a significant reward for locating the target Gallery and furthering the completion of the game.

Vignettes are comedic, dramatic or musical presentations of generally well-known historical events and the central figures involved. Stauf's approach as curator is to highlight the bizarre and little-known facts behind these people and events.

These stories span the period of recorded human history, geography and themes. They are presented in a variety of period, media and cultural storytelling styles. From current digital filmmaking to shadow plays to silent movies to puppet plays to hand-cranked arcade flip-book photo plays.

Vignettes (once found) are replayable (as with other Item presentations), and HODs are playable and replayable at any time.

Of course a story needs an ending. Maybe two. In any case, there is final encounter with Stauf and then the game ends with a big carbaret show. Think of Cabaret with the Blue Angel as Sally Bowles and Doktor Stauf as Joel Grey's Master of Ceremonies.

Here is a list of Galleries and their Vignettes:

  1. Alexander (The Great)
  2. Booth (John Wilkes)
  3. Countess Bathori
  4. Druids
  5. Guillotine (Dr. Joseph)
  6. Jack the Ripper
  7. Mithras
  8. Oswald (Lee Harvey)
  9. Hideyoshi & Sen No Rikyu (Samurai)
  10. Theseus
  11. Torquemada
  12. Typhoid Mary
  13. Mystery Gallery

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