The Collector is made to appeal to a broad demographic. Not
just to the average gamer, but to the average person. It is
accessible to young and old, females as well as males, hardcore
and casual gamer and even the non-gamer. Its gameplay is intuitive.
There are no frustrating and complex rules. It is daring in
its straightforward and non-complex design, yet it is challenging.
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Almost everyone loves to explore and be entertained. But some
people feel stupid when they have to solve a puzzle or play
a game requiring a high level of skill. The Collector allows
clever gamers to feel clever using their full set of mental
skills - spatial logic, inductive reasoning and strategic
planning are all essential to winning - while less experienced
gamers will be thoroughly entertained, amused and engaged
without feeling overly challenged.
The Collector has depth of play, but not at the expense of
simple rules and clear, accessible goals.
It is also unique in its use of cinematic drama and comedy
that is presented in an eclectic and diverse mix of storytelling
styles throughout the ages, from monochrome cinema to shadow
puppets to animated hieroglyphs.
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