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This is a story about the history of human kind, its triumphs,
accomplishments and inventions. Sadly, it is also the story
of evil. The museum, while creating a window to the history
of the world, also reflects some of Stauf's madness. If the
many terrible events throughout history can be described as
evil, then can madness be far away? Or are madness and evil
one and the same thing?
And when it comes to humor nothing is sacred. Satire is the
most fun and effective form of critical observation. The Collector
looks at life from all sides. In this world, it is a fine
line between horror and humor.
The world of The Collector is an eclectic combination of
every museum, collector's mansion, gallery of horrors, oddity
and curio shop you've ever seen. Needless to say, the environment
is visually rich. The place is comprised of many Galleries
that vary in style and décor. They are as if designed
by a demented architect working in coordination with a mad
interior designer. These and other Galleries are rich in décor
and furnishings.
You may find yourself stranded in a desolate Passageway.
It is so empty, cold and barren, being alone here is worse
than being in the company of the ghosts of villains. Sometimes,
if you pause long enough, you can hear the spirits stirring.
Or is that merely the sound of the building settling and rats
scurrying? It is an eerie and disturbing place. Every so often,
you may encounter persons behaving very strangely. You will
see scenes for which the source could only be the depths of
your worst nightmares. Sure this is a dark and evil place,
but remember, this is a game! It is done with good Spirits,
if you'll pardon the expression
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